Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grip of Amnesia

1U · Instant

Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Echoing Return BSorcery Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
Chevill, Bane of Monsters BGLegendary Creature — Human Rogue Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card. 1/3
Ruinous Intrusion 3GInstant Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Woodland Acolyte 2WCreature — Human Cleric When Woodland Acolyte enters the battlefield, draw a card. 2/2
Muddle the Mixture UUInstant Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Last March of the Ents 6GGSorcery This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Bounty Hunter 2BBCreature — Human Archer Minion {T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. 2/2
Guile 3UUUCreature — Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Wanderer's Strike 4WSorcery Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Diminishing Returns 2UUSorcery Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
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