Card Codex

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17 May 2024: Card library updated.

Grip of Phyresis

2U · Instant

Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.

Similar cards

Color identity:
NameManaTypeText
Jerren, Corrupted Bishop 2BLegendary Creature — Human Cleric Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. {2}: Target Human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. 2/3
Ghired, Conclave Exile 2RGWLegendary Creature — Human Shaman When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) 2/5
Patrol Signaler 1WCreature — Kithkin Soldier {1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.) 1/1
Saproling Cluster 1GEnchantment {1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Falconer Adept 3WCreature — Human Soldier Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. 2/3
Shadowheart, Cleric of Order 1WBLegendary Creature — Human Elf Cleric Deathtouch At the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player. Whenever you lose life during your turn, create a 2/2 white Knight creature token. 4/4
Gurmag Angler 6BCreature — Zombie Fish Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5
Deep Forest Hermit 3GGCreature — Elf Druid Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1
Exhibition Magician 2RCreature — Human Wizard When Exhibition Magician enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1
Armada Wurm 2GGWWCreature — Wurm Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample. 5/5
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