M:tG card similarity search
2BB · Instant
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
| Name | Mana | Type | Text |
|---|---|---|---|
| Boros Fury-Shield | 2W | Instant | Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power. |
| Invert | U/R | Instant | Switch the power and toughness of each of up to two target creatures until end of turn. |
| Fiendlash | 1R | Artifact — Equipment | Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R} |
| Avatar of Woe | 6BB | Creature — Avatar | If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. 6/5 |
| Mirkwood Elk | 5G | Creature — Elk | Trample Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. 6/6 |
| Breaking of the Fellowship | 1R | Sorcery | Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you. |
| Furgul, Quag Nurturer | 2BG | Legendary Creature — Elf Shaman | At the beginning of your end step, conjure a card named Slimy Dualleech onto the battlefield if you control no Leeches. Otherwise, put a +1/+1 counter on each Leech you control. {T}, Sacrifice a creature: Add an amount of {G} equal to the sacrificed creature's power. 2/4 |
| Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | |
| Corrupt | 5B | Sorcery | Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. |
| Welcoming Vampire | 2W | Creature — Vampire | Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3 |