M:tG card similarity search
2B · Creature — Human Wizard
{U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Monstrous Step | 4G | Sorcery | Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.) |
Stitched Assistant | 2U | Creature — Zombie | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/2 |
Trial | WU | Instant | Return all creatures blocking or blocked by target creature to their owner's hand. |
Ballista Wielder | Creature — Werewolf | {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 | |
Olog-hai Crusher | 3R | Creature — Troll Soldier | Trample Olog-hai Crusher can't block unless you control a Goblin or Orc. 4/4 |
Memory Worm | 1R | Creature — Alien Worm | Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1 |
Double Cross | 3BB | Sorcery | Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card. |
Stampede Driver | G | Creature — Human Spellshaper | {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1 |
Master of the Veil | 2UU | Creature — Human Wizard | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3 |
A-Sand Augury | 1U | Sorcery — Adventure | Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) |