M:tG card similarity search
1GG · Creature — Human Warrior
When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Piercing Rays | 1W | Sorcery | Exile target tapped creature. Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.) |
Kemba's Outfitter | W | Creature — Cat Artificer | When Kemba's Outfitter enters the battlefield, choose one — • Choose an Equipment card in your hand. It perpetually gains equip {1}. • Target Equipment you control perpetually gains equip {1}. 2/1 |
Open the Gates | G | Sorcery | Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. |
Trash Bin | Artifact — Attraction | Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.) | |
Sanctum Gargoyle | 3W | Artifact Creature — Gargoyle | Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. 2/3 |
Evelyn, the Covetous | 2U/BBB/R | Legendary Creature — Vampire Rogue | Flash Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it. Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it. 2/5 |
Yidaro, Wandering Monster | 5RR | Legendary Creature — Dinosaur Turtle | Trample, haste Cycling {1}{R} When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.) 8/8 |
Angel of Finality | 3W | Creature — Angel | Flying When Angel of Finality enters the battlefield, exile target player's graveyard. 3/4 |
Sacellum Godspeaker | 2G | Creature — Elf Druid | {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. 2/2 |
Entomb | B | Instant | Search your library for a card, put that card into your graveyard, then shuffle. |