Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grizzly Fate

3GG · Sorcery

Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Goblin Warrens 2REnchantment {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
Lukka, Bound to Ruin 2RR/G/PGLegendary Planeswalker — Lukka Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. [−1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1. [−4]: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. Loyalty 5
Sanguine Statuette 1RArtifact When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
Xerex Strobe-Knight 2UCreature — Human Knight Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. 2/2
Redtooth Genealogist 2GCreature — Elf Advisor When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 2/3
Valiant Rescuer 1WCreature — Human Soldier Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling {2} ({2}, Discard this card: Draw a card.) 3/1
Wildfire Awakener X1RWCreature — Human Wizard Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." 3/2
Journey to the Lost City 3GEnchantment At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.
Heroes of the Revel 4RCreature — Satyr Soldier When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4
Sanctifier of Souls 3WCreature — Human Cleric Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. {2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. 2/3
Page 151