M:tG card similarity search
4B · Creature — Zombie
Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Thought Erasure | UB | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Crossway Vampire | 1RR | Creature — Vampire | When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2 |
Molten Frame | 1R | Instant | Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.) |
Unburden | 1BB | Sorcery | Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.) |
Thunder of Hooves | 3R | Sorcery | Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. |
Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
Wicker Warcrawler | 5 | Artifact Creature — Scarecrow | Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. 6/6 |
Revealing Wind | 2G | Instant | Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. |
Fists of Flame | 1R | Instant | Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. |
Ethereal Whiskergill | 3U | Creature — Elemental | Flying Ethereal Whiskergill can't attack unless defending player controls an Island. 4/3 |