Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Groundling Pouncer

1G/U · Creature — Faerie

{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1

Similar cards

Color identity:
NameManaTypeText
Pippin, Warden of Isengard BGLegendary Creature — Halfling Advisor Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.) {1}, {T}: Create a Food token. {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery. 2/2
Errant Ephemeron 6UCreature — Illusion Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 4/4
Vermiculos 4BCreature — Horror Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. 1/1
Sporeback Wolf 1GCreature — Wolf As long as it's your turn, Sporeback Wolf gets +0/+2. 2/2
Arcbound Stinger 2Artifact Creature — Insect Flying Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Undying Evil BInstant Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Nightmare Moon 4BBLegendary Creature — Alicorn Flying As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace. {6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend. 6/6
Karlov Watchdog 3WCreature — Dog Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2
Leonin Vanguard WCreature — Cat Soldier At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. 1/1
Valiant Knight 3WCreature — Human Knight Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4
Page 108