Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grove of the Burnwillows

· Land

{T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.

Similar cards

Color identity:
NameManaTypeText
Tomik, Wielder of Law 1WBLegendary Creature — Human Advisor Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) Flying, vigilance Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. 2/4
Sanguine Sacrament XWWInstant You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Draconic Disciple 1RGCreature — Human Shaman {T}: Add one mana of any color. {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying. 2/2
Frostboil Snarl Land As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}.
Grim Guardian 2BEnchantment Creature — Zombie Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. 1/4
Tomb of the Dusk Rose Legendary Land (Transforms from Profane Procession.) {T}: Add one mana of any color. {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
Fortified Village Land As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.
Wolverine Pack 2GGCreature — Wolverine Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 2/4
Orzhov Keyrune 3Artifact {T}: Add {W} or {B}. {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
Slitherwisp UBBCreature — Elemental Nightmare Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2
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