M:tG card similarity search
· Land
{T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Nocturnal Feeder | 2B | Creature — Vampire Rogue | Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. 2/1 |
Campaign of Vengeance | 3WB | Enchantment | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
Mana Confluence | Land | {T}, Pay 1 life: Add one mana of any color. | |
Phyrexian Lens | 3 | Artifact | {T}, Pay 1 life: Add one mana of any color. |
Standing Stones | 3 | Artifact | {1}, {T}, Pay 1 life: Add one mana of any color. |
Death Cultist | B | Creature — Human Wizard | Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. 1/1 |
Bloodhunter Bat | 3B | Creature — Bat | Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2 |
Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
Blind Hunter | 2WB | Creature — Bat | Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. 2/2 |
Battle Hymn | 1R | Instant | Add {R} for each creature you control. |