M:tG card similarity search
2GW · Creature — Elf Druid Ally
Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token. 3/3
Name | Mana | Type | Text |
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Old-Growth Troll | GGG | Creature — Troll Warrior | Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'" 4/4 |
Leaf Dancer | 1GG | Creature — Centaur | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |
Anaconda | 3G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
Marsh Boa | G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Zodiac Snake | 2B | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
Sprouting Renewal | 2G | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Create a 2/2 green and white Elf Knight creature token with vigilance. • Destroy target artifact or enchantment. |
Awakener Druid | 2G | Creature — Human Druid | When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1 |
Spirit Cairn | 2W | Enchantment | Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. |
Hunted Lammasu | 2WW | Creature — Lammasu | Flying When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token. 5/5 |
Wretched Anurid | 1B | Creature — Zombie Frog Beast | Whenever another creature enters the battlefield, you lose 1 life. 3/3 |