Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grow Old Together

1GU · Instant

Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Frost Augur USnow Creature — Human Wizard {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) 1/2
Nymris, Oona's Trickster 3UBLegendary Creature — Faerie Knight Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. 1/6
Mycoid Maze Land — Cave (Transforms from Twists and Turns.) {T}: Add {G}. {3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Conch Horn 2Artifact {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
Lae'zel, Primal Warrior 3GWLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1. 3/6
Bioplasm 3GGCreature — Ooze Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. 4/4
The World Spell 5GGEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Put up to two non-Saga permanent cards from your hand onto the battlefield.
Arming Gala 3GWEnchantment At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
Head Games 3BBSorcery Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Browse 2UUEnchantment {2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
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