M:tG card similarity search
· Sorcery
Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
| Do-It-Yourself Seraph | 4WW | Artifact Creature — Cyborg Angel | Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. 4/4 |
| Tin Street Dodger | R | Creature — Goblin Rogue | Haste {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. 1/1 |
| Plaguecrafter's Familiar | 1B | Creature — Rat | Deathtouch When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch. 1/1 |
| Deathless Behemoth | 6 | Creature — Eldrazi | Vigilance Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery. 6/6 |
| Sinuous Predator | Creature — Eldrazi Werewolf | Sinuous Predator can't be blocked by more than one creature. 4/4 | |
| Fool's Tome | 4 | Artifact | {2}, {T}: Draw a card. Activate only if you have no cards in hand. |
| Neurok Invisimancer | 1UU | Creature — Human Wizard | Neurok Invisimancer can't be blocked. When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn. 2/1 |
| Tragic Poet | W | Creature — Human | {T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. 1/1 |
| Fiery Gambit | 2R | Sorcery | Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. |