Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Growth Cycle

1G · Instant

Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Goldwarden's Helm 2WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Splitter 3RArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Unlawful Entry 1UInstant Target creature gets +1/+0 and gains flying until end of turn. Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand.
Song of Blood 1RSorcery Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Khenra Scrapper 2RCreature — Jackal Warrior Menace You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) 2/3
Maw of Kozilek 3RCreature — Eldrazi Drone Devoid (This card has no color.) {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) 2/5
Flowstone Crusher 3RRCreature — Beast {R}: Flowstone Crusher gets +1/-1 until end of turn. 4/4
Flowstone Shambler 2RCreature — Beast {R}: Flowstone Shambler gets +1/-1 until end of turn. 2/2
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Epic Confrontation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
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