Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Growth Spurt

1G · Instant

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.

Similar cards

Color identity:
NameManaTypeText
Vampire Hounds 2BCreature — Vampire Dog Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. 2/2
Feral Animist 1RGCreature — Goblin Shaman {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. 2/1
Adorable Kitten WHost Creature — Cat When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. 1/1
Fortress Cyclops 3RWCreature — Cyclops Soldier Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. 3/3
Nylea, God of the Hunt 3GLegendary Enchantment Creature — God Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn. 6/6
Herald of the Fair 2WCreature — Human When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Territorial Gorger 3RCreature — Gremlin Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Relic Axe 2Artifact — Equipment When Relic Axe enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. Equip {2}
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
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