Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grunn, the Lonely King

4GG · Legendary Creature — Ape Warrior

Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Wildwood Mentor 2GCreature — Treefolk Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. 1/1
Swaggering Corsair 2RCreature — Human Pirate Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. 2/2
Diminish UInstant Target creature has base power and toughness 1/1 until end of turn.
Square Up 1G/UInstant Target creature has base power and toughness 4/4 until end of turn.
Woodlurker Mimic 1B/GCreature — Shapeshifter Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1
Storvald, Frost Giant Jarl 4GWULegendary Creature — Giant Ward {3} Other creatures you control have ward {3}. Whenever Storvald enters the battlefield or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn. 7/7
Dreadful as the Storm 2UInstant Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
Mannichi, the Fevered Dream 2RLegendary Creature — Spirit {1}{R}: Switch each creature's power and toughness until end of turn. 1/2
Invert U/RInstant Switch the power and toughness of each of up to two target creatures until end of turn.
Nightsky Mimic 1W/BCreature — Shapeshifter Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn. 2/1
Page 5