Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gruul Ragebeast

5RG · Creature — Beast

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. 6/6

Similar cards

Color identity:
NameManaTypeText
Curse of Clinging Webs 2GEnchantment — Aura Curse Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Sarah's Wings WTribal Instant — Angel Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)
Nylea's Huntmaster 3GCreature — Centaur Shaman When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 4/3
The True Scriptures Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
The Phasing of Zhalfir 2UUEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Barrin's Spite 2UBSorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Evil Presents 2BBSorcery Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller.
Magus of the Abyss 3BCreature — Human Wizard At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3
Chronomancer 1BArtifact Creature — Necron Wizard Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1
Takenuma Plane — Kamigawa Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand.
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