M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Name | Mana | Type | Text |
---|---|---|---|
Butcher's Cleaver | 3 | Artifact — Equipment | Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3} |
Combat Research | U | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) |
Placid Rottentail | G | Creature — Fungus Rabbit | Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 1/1 |
Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
Timely Ward | 2W | Enchantment — Aura | You may cast Timely Ward as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible. |
Goldfury Strider | 4R | Artifact Creature — Golem | Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5 |
Shield of Duty and Reason | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green and from blue. |
Cunning | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step. |
Pillardrop Warden | 3R | Creature — Spirit Dwarf | Reach {2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. 1/5 |
A-Cloister Gargoyle | 1W | Artifact Creature — Gargoyle | When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/3 |