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17 May 2024: Card library updated.

Gryffwing Cavalry

3W · Creature — Human Knight

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Vexing Gull 2UCreature — Bird Flash Flying 2/2
Advanced Hoverguard 3UCreature — Drone Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Misshapen Fiend 1BCreature — Horror Mercenary Flying 1/1
Fetid Imp 1BCreature — Imp Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/2
Lurking Green Dragon 3GCreature — Dragon Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4
Flying Carpet 4Artifact {2}, {T}: Target creature gains flying until end of turn.
Jump UInstant Target creature gains flying until end of turn.
Zephyr Charge 1UEnchantment {1}{U}: Target creature gains flying until end of turn.
Stonewing Antagonizer Artifact Creature — Gargoyle Horror Flying 4/2
Topaz Dragon 4BBCreature — Dragon Flying, deathtouch 4/4
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