M:tG card similarity search
1G · Instant — Adventure
Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Name | Mana | Type | Text |
---|---|---|---|
Court of Grace | 2WW | Enchantment | When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
Bear's Companion | 2GUR | Creature — Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. 2/2 |
Beast Within | 2G | Instant | Destroy target permanent. Its controller creates a 3/3 green Beast creature token. |
Run Away Together | 1U | Instant | Choose two target creatures controlled by different players. Return those creatures to their owners' hands. |
Prodigy's Prototype | 1WU | Artifact — Vehicle | Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Thistledown Liege | 1W/UW/UW/U | Creature — Kithkin Knight | Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. 1/3 |
Swords to Plowshares | W | Instant | Exile target creature. Its controller gains life equal to its power. |
Renegade's Getaway | 2B | Instant | Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) |
Pegasus Refuge | 3W | Enchantment | {2}, Discard a card: Create a 1/1 white Pegasus creature token with flying. |
Journey On | G | Sorcery — Adventure | Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.) |