Card Codex

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17 May 2024: Card library updated.

Guard Change

1G · Instant — Adventure

Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)

Similar cards

Color identity:
NameManaTypeText
High Alert 1WUEnchantment Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.
Giver of Runes WCreature — Kor Cleric {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. 1/2
Tyvar's Stand XGInstant Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Embercleave 4RRLegendary Artifact — Equipment Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Death Pit Offering 2BBEnchantment When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
Extravagant Replication 4UUEnchantment At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
Jukai Preserver 3GEnchantment Creature — Human Druid When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. 3/3
Goro-Goro, Disciple of Ryusei 1RLegendary Creature — Goblin Samurai {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) 2/2
Grim Contest 1BGInstant Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Wing Puncture GInstant Target creature you control deals damage equal to its power to target creature with flying.
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