M:tG card similarity search
2W · Enchantment — Aura
Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Name | Mana | Type | Text |
---|---|---|---|
Sedge Troll | 2R | Creature — Troll | Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. 2/2 |
Rubblebelt Boar | 3R | Creature — Boar | When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3 |
Rakshasa Deathdealer | BG | Creature — Demon | {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. {B}{G}: Regenerate Rakshasa Deathdealer. 2/2 |
Might of the Nephilim | 1G | Instant | Target creature gets +2/+2 until end of turn for each of its colors. |
Earthshaker Giant | 4GG | Creature — Giant Druid | Trample When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 6/6 |
Viashivan Dragon | 2RRGG | Creature — Dragon | Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. 4/4 |
Raff, Weatherlight Stalwart | WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3 |
Blue Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
Crystallization | G/UW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature. |
Tormentor's Trident | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and attacks each combat if able. Equip {3} |