M:tG card similarity search
4WW · Creature — Archon
Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Lost Hours | 1B | Sorcery | Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top. |
Last-Minute Chopping | 1UB | Sorcery | Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control. |
Temple of the Dragon Queen | Land | As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. As Temple of the Dragon Queen enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | |
Wei Assassins | 3BB | Creature — Human Soldier Assassin | When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature. 3/2 |
Groundling Pouncer | 1G/U | Creature — Faerie | {G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1 |
Swirl the Mists | 2UU | Enchantment | As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word. |
Teferi's Moat | 3WU | Enchantment | As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you. |
Goblin Bird-Grabber | 1R | Creature — Goblin | {R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1 |
Pallimud | 2R | Creature — Beast | As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3 |
Damping Engine | 4 | Artifact | A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. |