M:tG card similarity search
2G · Creature — Troll Wizard
Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
Yotian Tactician | 2WU | Creature — Human Soldier | Other Soldiers you control get +1/+1. 3/4 |
Long-Forgotten Gohei | 3 | Artifact | Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1. |
For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
Serra's Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. 5/5 |
Demonmail Hauberk | 4 | Artifact — Equipment | Equipped creature gets +4/+2. Equip—Sacrifice a creature. |
Kitt Kanto, Mayhem Diva | 1RGW | Legendary Creature — Cat Bard Druid | When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. 3/3 |
Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |
Oliphaunt | 5R | Creature — Elephant | Trample Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/4 |
Magus of the Coffers | 4B | Creature — Human Wizard | {2}, {T}: Add {B} for each Swamp you control. 4/4 |