Card Codex

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17 May 2024: Card library updated.

Guardian Naga

5WW · Creature — Naga

Vigilance As long as it's your turn, prevent all damage that would be dealt to Guardian Naga. 5/6

Similar cards

Color identity:
NameManaTypeText
Ghastly Mimicry Enchantment — Aura Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Mist Leopard 3GCreature — Cat Shroud (This creature can't be the target of spells or abilities.) 3/2
Metathran Elite 1UUCreature — Metathran Soldier Metathran Elite can't be blocked as long as it's enchanted. 2/3
Backdraft 1RInstant Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
Efreet Flamepainter 3RCreature — Efreet Shaman Double strike Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 1/4
Zamriel, Seraph of Steel 2WWLegendary Creature — Angel Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4
Markov Crusader 4BCreature — Vampire Knight Lifelink Markov Crusader has haste as long as you control another Vampire. 4/3
Sporeweb Weaver 2GCreature — Spider Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. 1/4
Tek 5Artifact Creature — Dragon Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. 2/2
Sinuous Vermin 1BCreature — Rat Horror {3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.) 2/2
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