Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian Seraph

2WW · Creature — Angel

Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4

Similar cards

Color identity:
NameManaTypeText
Toralf, God of Fury 2RRLegendary Creature — God Trample Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. 5/4
Tropical Storm XGSorcery Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
Season's Beatings RRRRSorcery Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls.
Words of War 2REnchantment {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
Purifying Dragon 3RRCreature — Dragon Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. 4/3
Circle of Solace 3WEnchantment As Circle of Solace enters the battlefield, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Crushing Pain 1RInstant — Arcane Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
Frostwielder 2RRCreature — Human Shaman If a creature dealt damage by Frostwielder this turn would die, exile it instead. {T}: Frostwielder deals 1 damage to any target. 1/2
Flame Channeler 1RCreature — Human Wizard When a spell you control deals damage, transform Flame Channeler. 2/2
Torch the Tower RInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
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