M:tG card similarity search
2W · Enchantment — Aura
Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Conquer | 3RR | Enchantment — Aura | Enchant land You control enchanted land. |
Living Plane | 2GG | World Enchantment | All lands are 1/1 creatures that are still lands. |
Nature's Revolt | 3GG | Enchantment | All lands are 2/2 creatures that are still lands. |
Trade Routes | 1U | Enchantment | {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. |
Sunder | 3UU | Instant | Return all lands to their owners' hands. |
Hoodwink | 1U | Instant | Return target artifact, enchantment, or land to its owner's hand. |
Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |
Planar Overlay | 2U | Sorcery | Each player chooses a land they control of each basic land type. Return those lands to their owners' hands. |
Genju of the Realm | WUBRG | Legendary Enchantment — Aura | Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. |
Floodbringer | 1U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Tap target land. 1/2 |