M:tG card similarity search
2W · Enchantment — Aura
Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Stratadon | 10 | Artifact Creature — Beast | Domain — This spell costs {1} less to cast for each basic land type among lands you control. Trample 5/5 |
Fabled Passage | Land | {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. | |
Composer of Spring | 1G | Creature — Satyr Bard | Constellation — Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped. 1/3 |
Martyr of Dusk | 1W | Creature — Vampire Soldier | When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. 2/1 |
Saprazzan Raider | 2U | Creature — Merfolk | When Saprazzan Raider becomes blocked, return it to its owner's hand. 1/2 |
Leyline of the Guildpact | G/WG/UB/GR/G | Enchantment | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
Reprieve | 1W | Instant | Return target spell to its owner's hand. Draw a card. |
Undergrowth Recon | 1GG | Enchantment | At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. |
Lava Flow | 3RR | Sorcery | Destroy target creature or land. |
Wrecking Ball | 2BR | Instant | Destroy target creature or land. |