Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian of Faith

1WW · Creature — Spirit Knight

Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2

Similar cards

Color identity:
NameManaTypeText
Moaning Spirit 2BCreature — Spirit Flying 2/1
Silent Observer 3UCreature — Spirit Flying 1/5
Stormcloud Spirit 3UUCreature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) 4/4
Vector Glider Enchantment Creature — Spirit Flying 2/3
Vassal Soul 1W/UW/UCreature — Spirit Flying 2/2
Isolation Zone 2WWEnchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
Gate Hound 2WCreature — Dog Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1
Woodland Acolyte 2WCreature — Human Cleric When Woodland Acolyte enters the battlefield, draw a card. 2/2
Wintermoor Commander WBCreature — Human Knight Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/*
Kabira Outrider 3WCreature — Human Warrior When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Page 103