Card Codex

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17 May 2024: Card library updated.

Guardian of Faith

1WW · Creature — Spirit Knight

Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2

Similar cards

Color identity:
NameManaTypeText
Meandering River Land Meandering River enters the battlefield tapped. {T}: Add {W} or {U}.
Moss Diamond 2Artifact Moss Diamond enters the battlefield tapped. {T}: Add {G}.
Mystic Monastery Land Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Nomad Outpost Land Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Ondu Skyruins Land Ondu Skyruins enters the battlefield tapped. {T}: Add {W}.
Opulent Palace Land Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Orzhov Guildgate Land — Gate Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.
Pelakka Caverns Land Pelakka Caverns enters the battlefield tapped. {T}: Add {B}.
Rakdos Guildgate Land — Gate Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R}.
Salt Marsh Land Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
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