M:tG card similarity search
1W · Creature — Human Soldier
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever Guardian of New Benalia enlists a creature, scry 2. Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. 2/2
Name | Mana | Type | Text |
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Giltspire Avenger | GWU | Creature — Human Soldier | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. 2/2 |
Ghost Hounds | 1B | Creature — Dog Spirit | Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1 |
Hour of Devastation | 3RR | Sorcery | All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. |
Noggin Whack | 2BB | Tribal Sorcery — Rogue | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
Blackmail | B | Sorcery | Target player reveals three cards from their hand and you choose one of them. That player discards that card. |
Foriysian Brigade | 3W | Creature — Human Soldier | Foriysian Brigade can block an additional creature each combat. 2/4 |
Scarmaker | Legendary Creature — Spirit | Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 4/4 | |
Accelerate | 1R | Instant | Target creature gains haste until end of turn. Draw a card. |
Expedite | R | Instant | Target creature gains haste until end of turn. Draw a card. |
Steamcore Scholar | 2U | Creature — Weird Detective | Flying, vigilance When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. 2/2 |