Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian of Tazeem

3UU · Creature — Sphinx

Flying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. 4/5

Similar cards

Color identity:
NameManaTypeText
Sharae of Numbing Depths 2WULegendary Creature — Merfolk Wizard When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. 2/3
Tangle 1GInstant Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
Frozen Aether 3UEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Kismet 3WEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Fledgling Griffin 1WCreature — Griffin Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. 2/2
Calming Verse 3GSorcery Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Icewrought Sentry 2UCreature — Elemental Soldier Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3
Frozen Solid 1UUEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
Shoal Serpent 5UCreature — Serpent Defender Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. 5/5
Well of Discovery 6Artifact At the beginning of your end step, if you control no untapped lands, draw a card.
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