Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian of Vitu-Ghazi

6GW · Creature — Elemental

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance 4/7

Similar cards

Color identity:
NameManaTypeText
Jovial Evil 2BSorcery Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
Ajani, the Greathearted 2GWLegendary Planeswalker — Ajani Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Loyalty 5
Skitter of Lizards RCreature — Lizard Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. 1/1
Goldmane Griffin 3WWCreature — Griffin Flying, vigilance When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/2
Doomed Traveler WCreature — Human Soldier When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1
Sanctified Charge 4WInstant Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Two-Headed Zombie 3BCreature — Zombie Menace (This creature can't be blocked except by two or more creatures.) 4/2
Canopy Dragon 4GGCreature — Dragon Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. 4/4
Hulking Raptor 2GGCreature — Dinosaur Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3
Rampaging Brontodon 5GGCreature — Dinosaur Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. 7/7
Page 199