M:tG card similarity search
3G · Creature — Elemental
Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) 2/4
Name | Mana | Type | Text |
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Rielle, the Everwise | 1UR | Legendary Creature — Human Wizard | Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. 0/3 |
Wildfire Elemental | 2RR | Creature — Elemental | Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3 |
Flensermite | 1B | Creature — Phyrexian Gremlin | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Zephyr Net | 1U | Enchantment — Aura | Enchant creature Enchanted creature has defender and flying. |
Landslide | R | Sorcery | Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker. |
Swell of Courage | 3WW | Instant | Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) |
Wight of the Reliquary | BG | Creature — Zombie Knight | Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 2/2 |
Vampire Nocturnus | 1BBB | Creature — Vampire | Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. 3/3 |
Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |
Kargan Dragonlord | RR | Creature — Human Warrior | Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-7 4/4 Flying LEVEL 8+ 8/8 Flying, trample {R}: Kargan Dragonlord gets +1/+0 until end of turn. 2/2 |