Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardian of the Great Door

WW · Creature — Angel

As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying 4/4

Similar cards

Color identity:
NameManaTypeText
Cyclonus, Cybertronian Fighter Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5
Warbringer 3RCreature — Orc Berserker Dash costs you pay cost {2} less (as long as this creature is on the battlefield). Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/3
Army Ants 1BRCreature — Insect {T}, Sacrifice a land: Destroy target land. 1/1
Evil Presence BEnchantment — Aura Enchant land Enchanted land is a Swamp.
Brass Knuckles 4Artifact — Equipment When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Landfill 4RSorcery Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
Guardian Idol 2Artifact Guardian Idol enters the battlefield tapped. {T}: Add {C}. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Basalt Monolith 3Artifact Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.
Grim Monolith 2Artifact Grim Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {4}: Untap Grim Monolith.
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