Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardians' Pledge

1WW · Instant

White creatures you control get +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Veteran Armorer 1WCreature — Human Soldier Other creatures you control get +0/+1. 2/2
Abbey Matron 2WCreature — Human Cleric {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
Tiefling Outcasts RCreature — Tiefling Peasant Double team Other Demons, Devils, Imps, and Tieflings you control get +1/+0. 1/1
Ultramarines Honour Guard 3WCreature — Astartes Warrior Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2
Bastion Protector 2WCreature — Human Soldier Commander creatures you control get +2/+2 and have indestructible. 3/3
History of Benalia 1WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
Goblin Banneret RCreature — Goblin Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: Goblin Banneret gets +2/+0 until end of turn. 1/1
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
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