Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardians' Pledge

1WW · Instant

White creatures you control get +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Ravenous Intruder 1RCreature — Gremlin Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. 1/2
Street Riot 4REnchantment As long as it's your turn, creatures you control get +1/+0 and have trample.
Phyrexian Driver 2BCreature — Phyrexian Zombie Mercenary When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. 1/1
Regal Sliver 3WCreature — Sliver Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." 3/3
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Devotee of Strength 2GCreature — Naga Wizard {4}{G}: Target creature gets +2/+2 until end of turn. 3/2
Grim Draugr 2BSnow Creature — Zombie Berserker {1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.) 3/2
Nakaya Shade 1BCreature — Shade {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1
Rites of Initiation RInstant Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Esquire of the King WCreature — Human Soldier {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1
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