M:tG card similarity search
2W · Creature — Human Soldier
Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/4
Name | Mana | Type | Text |
---|---|---|---|
Faithful Disciple | 1W | Creature — Human Cleric | Vigilance When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook. 2/2 |
Elspeth, Sun's Champion | 4WW | Legendary Planeswalker — Elspeth | [+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying." Loyalty 4 |
Warden of the Inner Sky | W | Creature — Human Soldier | As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance. Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery. 1/2 |
Repeat Offender | 1B | Creature — Human Assassin | {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1 |
Dauthi Warlord | 1B | Creature — Dauthi Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield. */1 |
Knight of Dusk | 1BB | Creature — Human Knight | {B}{B}: Destroy target creature blocking Knight of Dusk. 2/2 |
Rubble Slinger | 2R/G | Creature — Human Warrior | Reach 2/3 |
Sage of Lat-Nam | 1U | Creature — Human Artificer | {T}, Sacrifice an artifact: Draw a card. 1/2 |
Vizier of the True | 3W | Creature — Human Cleric | You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. 3/2 |
Omenport Vigilante | 1W | Creature — Human Mercenary | Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/2 |