Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guardians of Akrasa

2W · Creature — Human Soldier

Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/4

Similar cards

Color identity:
NameManaTypeText
Lavinia of the Tenth 3WULegendary Creature — Human Soldier Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/4
Jungle Patrol 3GCreature — Human Soldier {1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood. Sacrifice a token named Wood: Add {R}. 3/2
Daru Mender WCreature — Human Cleric Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. 1/1
Searing Spear Askari 2RCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
First Response 3WEnchantment At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
Renegade Warlord 4RCreature — Human Soldier First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. 3/3
Barbarian Outcast 1RCreature — Human Barbarian Beast When you control no Swamps, sacrifice Barbarian Outcast. 2/2
Line Cutter 3BCreature — Human Rogue Guest When Line Cutter enters the battlefield, roll to visit your Attractions. 3/4
Paragon of New Dawns 3WCreature — Human Soldier Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) 2/2
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