Card Codex

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17 May 2024: Card library updated.

Guardians of Meletis

3 · Artifact Creature — Golem

Defender (This creature can't attack.) 0/6

Similar cards

Color identity:
NameManaTypeText
Harbor Guardian 2WUCreature — Gargoyle Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4
Manor Gargoyle 5Artifact Creature — Gargoyle Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4
Armored Galleon 4UCreature — Human Pirate Armored Galleon can't attack unless defending player controls an Island. 5/4
Steam Frigate 2UCreature — Human Pirate Steam Frigate can't attack unless defending player controls an Island. 3/3
Soulsworn Jury 2WCreature — Spirit Defender (This creature can't attack.) {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. 1/4
Rage Nimbus 2RCreature — Elemental Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3
Master of Diversion 2WCreature — Human Scout Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2
Expedition Lookout 1UCreature — Merfolk Rogue Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3
Vodalian Serpent 3UCreature — Serpent Kicker {2} (You may pay an additional {2} as you cast this spell.) Vodalian Serpent can't attack unless defending player controls an Island. If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it. 2/2
Slithering Shade BCreature — Shade Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1
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