Card Codex

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17 May 2024: Card library updated.

Guardians of Oboro

2U · Creature — Moonfolk Samurai

Defender Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.) 3/4

Similar cards

Color identity:
NameManaTypeText
Slinking Serpent 2UBCreature — Serpent Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3
Armix, Filigree Thrasher 2BLegendary Artifact Creature — Golem Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.) 3/2
Burning Oil 1RInstant Burning Oil deals 3 damage to target attacking or blocking creature. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Carrion Wurm 3BBCreature — Zombie Wurm Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. 6/5
Unhinged Beast Hunt Stickers {TK}{TK} — {T}: You gain 1 life. {TK}{TK}{TK}{TK} — Whenever this creature attacks, tap each creature an opponent controls with the same power and/or same toughness as this creature. {TK}{TK} — 4/1 {TK}{TK}{TK} — 2/6
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Bonds of Faith 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Vaultbreaker 3RCreature — Orc Rogue Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/2
Triarch Stalker 3BBArtifact Creature — Necron Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace. 4/5
Inquisitor's Snare 1WInstant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
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