M:tG card similarity search
· Artifact
{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Spinal Centipede | 2B | Creature — Insect | When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2 |
Kongming, "Sleeping Dragon" | 2WW | Legendary Creature — Human Advisor | Other creatures you control get +1/+1. 2/2 |
Volcanic Offering | 4R | Instant | Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. |
Gilt-Blade Prowler | 2B | Creature — Human Rogue | {1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3 |
Cybermen Squadron | 7 | Artifact Creature — Cyberman | Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5 |
Tsabo's Web | 2 | Artifact | When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. |
Volcanic Vision | 5RR | Sorcery | Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision. |
Lawless Broker | 2B | Creature — Aetherborn Rogue | When Lawless Broker dies, put a +1/+1 counter on target creature you control. 3/2 |
Cyclops Electromancer | 4R | Creature — Cyclops Wizard | When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. 4/2 |
Pippin, Guard of the Citadel | WU | Legendary Creature — Halfling Soldier | Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) 2/2 |