Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guidestone Compass

· Artifact

{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Brimstone Roundup 1REnchantment Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Clever Conjurer 2UCreature — Gnome Wizard Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3
Interdict 1UInstant Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card.
Svyelunite Priest 1UCreature — Merfolk Cleric {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1
Scandalmonger 3BCreature — Boar Monger {2}: Target player discards a card. Any player may activate this ability but only as a sorcery. 3/3
Epic Confrontation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Ruthless Predation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Savage Smash 1RGSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Swift Kick 3RInstant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Task Mage Assembly 2REnchantment When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
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