Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guidestone Compass

· Artifact

{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Unexpected Allies 1RSorcery Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Tajuru Beastmaster 5GCreature — Elf Warrior Ally Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 5/5
Tajuru Warcaller 3GGCreature — Elf Warrior Ally Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. 2/1
Quasiduplicate 1UUSorcery Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Pheres-Band Warchief 3GCreature — Centaur Warrior Vigilance, trample Other Centaur creatures you control get +1/+1 and have vigilance and trample. 3/3
The Thirteenth Doctor 1GULegendary Creature — Time Lord Doctor Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
Cephalid Coliseum Land {T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
Jabari's Banner 2Artifact {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Glacial Grasp 2UInstant Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.
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