Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guidestone Compass

· Artifact

{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Selesnya Guildmage G/WG/WCreature — Elf Wizard {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2
Opportunist 2RCreature — Human Soldier {T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. 2/2
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Lumbering Battlement 4WCreature — Beast Vigilance When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. Lumbering Battlement gets +2/+2 for each card exiled with it. 4/5
capital offense 2BBinstant target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
Oceanus Dragon 4UUCreature — Dragon Flying When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/5
Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Ooze Flux 3GEnchantment {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
Teferi's Protection 2WInstant Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
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