M:tG card similarity search
5R · Enchantment
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Name | Mana | Type | Text |
---|---|---|---|
Vitality Salve | Artifact | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield. | |
Balshan Beguiler | 2U | Creature — Human Wizard | Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. 1/1 |
Rebuking Ceremony | 3GG | Sorcery | Put two target artifacts on top of their owners' libraries. |
Geth, Lord of the Vault | 4BB | Legendary Creature — Phyrexian Zombie | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. 5/5 |
Petra Sphinx | 2WWW | Creature — Sphinx | {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard. 3/4 |
Into the North | 1G | Sorcery | Search your library for a snow land card, put it onto the battlefield tapped, then shuffle. |
Gone Missing | 4U | Sorcery | Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Risk Factor | 2R | Instant | Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Temporal Spring | 1GU | Sorcery | Put target permanent on top of its owner's library. |
Fire Prophecy | 1R | Instant | Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. |