M:tG card similarity search
2 · Artifact
When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
Name | Mana | Type | Text |
---|---|---|---|
Blasted Landscape | Land | {T}: Add {C}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
Indatha Crystal | 3 | Artifact | {T}: Add {W}, {B}, or {G}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Ketria Crystal | 3 | Artifact | {T}: Add {G}, {U}, or {R}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Raugrin Crystal | 3 | Artifact | {T}: Add {U}, {R}, or {W}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Savai Crystal | 3 | Artifact | {T}: Add {R}, {W}, or {B}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Zagoth Crystal | 3 | Artifact | {T}: Add {B}, {G}, or {U}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Urza's Bauble | 0 | Artifact | {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. |
Treasure Vault | Artifact Land | {T}: Add {C}. {X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens. | |
A-Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
A-Sand Augury | 1U | Sorcery — Adventure | Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) |