Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guildpact Greenwalker

2G · Creature — Plant Rhino

When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4

Similar cards

Color identity:
NameManaTypeText
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Sai of the Shinobi 1Artifact — Equipment Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}
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Pathfinding Axejaw 3GCreature — Dinosaur When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3
The Cheese Stands Alone 4WWEnchantment When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
Baloth Null 4BGCreature — Zombie Beast When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. 4/5
Wanderguard Sentry 4UCreature — Drone When Wanderguard Sentry enters the battlefield, look at target opponent's hand. 3/3
Dreams of Steel and Oil BSorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Coal Stoker 3RCreature — Elemental When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}. 3/3
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