M:tG card similarity search
2U · Creature — Faerie Rogue
Flying Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Crackling Doom | RWB | Instant | Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
Sap Vitality | BB | Instant | Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0. |
Raging Regisaur | 2RG | Creature — Dinosaur | Whenever Raging Regisaur attacks, it deals 1 damage to any target. 4/4 |
Trumpeting Carnosaur | 4RR | Creature — Dinosaur | Trample When Trumpeting Carnosaur enters the battlefield, discover 5. {2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker. 7/6 |
Sawtooth Ogre | 2RR | Creature — Ogre | Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat. 3/3 |
Atemsis, All-Seeing | 3UUU | Legendary Creature — Sphinx | Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5 |
Celestine Reef | Plane — Luvion | Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game. | |
Oath of Chandra | 1R | Legendary Enchantment | When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. |
Orcish Squatters | 4R | Creature — Orc | Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3 |
Acidic Soil | 2R | Sorcery | Acidic Soil deals damage to each player equal to the number of lands they control. |