M:tG card similarity search
2U · Creature — Faerie Rogue
Flying Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Name | Mana | Type | Text |
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Havoc Jester | 4R | Creature — Devil | Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. 5/5 |
Gravity Negator | 3U | Creature — Eldrazi Drone | Devoid (This card has no color.) Flying Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) 2/3 |
Soul of the Rapids | 3UU | Creature — Elemental | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
Yuan Shao's Infantry | 3R | Creature — Human Soldier | Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat. 2/2 |
Bog Imp | 1B | Creature — Imp | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1 |
Dusk Imp | 2B | Creature — Imp | Flying 2/1 |
Thunder of Hooves | 3R | Sorcery | Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. |
Venerable Lammasu | 6W | Creature — Lammasu | Flying 5/4 |
Wall of Hope | W | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3 |
Vivien's Stampede | 4GG | Sorcery | Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn. |